Immediately after eating the tomato, I started feeling great! In fact, I felt so great, that I decided whatever was in this tomato couldn't be bad! Nothing bad could make you feel this good...
Maybe I should get a second opinion...
She just shrugged. "Dunno."
She suggested it was just a placebo effect.
But I know what I feel...
I did a short, little stakeout to see if I observed anything useful.
While my suspects were distracted, I slipped away.
Of course the computer was broken, I thought sourly. The kids are not allowed to use it from now on!
The supermarket is selling mutant produce!
They were aghast at what they were selling, at least they put on a good show. I was convinced they knew! But, the manager immediately pulled the produce off the shelves & swore never to use that supplier again. I was told prices were raised because customers seemed so happy with the produce, but with the return of the old produce comes the return of the old prices.
Time to let my customer know the good news.
Or is it?
Torch Holders: +1 (1) = 1
Painting of Torch Holder: +5
Sim Failing School: -5
Visit from Service Sim: -5
Passing Out: -5 (1) = -5
Self-Urination: -5 (1) = -5
Accidental Deaths: -10
Social Worker Visit: -15
Births: +5 (3) = 15
Twin Births: +10
Triplet Births: +15
Fulfilling LTW: +40
Achieving Honor Roll: +5
Randomizing LTW choice and trait for a generation: +10
Not using spares Happiness points for a generation: +10
Every 100,000 dollars: +20
NPS Spouse reach the top of their career: +40
Cheat Penalty: -10 (2) = -20
Total = -14